Commits
Note: To verify signed commits locally, download the allowed signers file and run: git -c gpg.format=ssh -c gpg.ssh.allowedSignersFile=allowed_signers verify-commit
- added safe commit value to wrap
- updated upstream url, changed to value types for vectors, added checked mallocs
- Update README.md
- changed version, polished gtp-start a bit
- refactored play_func(), added final_score to known_commands, fixed type issues, fixed coordinate issues with I and higher coords,fixed captured point counting, added cutils.wrap file for real this time
- Merge branch 'master' of https://github.com/marcschulze98/Simple-Go
- Create LICENSE
- Create README.md
- made test functions static, simplified meson functions, added wrap file for cutils
- fixed final_score_func(), fixed score_game(), removed extern declarations of commands
- added cross-compile file for windows, changed score datatypes to double, added final_score
- added cross-compile file for windows
- added test5(), refactored simple-gtp.c, added gtp input sanitizer, added game-scoring functions
- switched to meson build system, fixed function signatures, fixed play_at() bug for testing wrong directions, added ids for gtp return strings, refactored handel_gtp_command(), added protocol tests. Note to self: never switch build systems AND to a huge commit together again
- refactored handle_gtp_cmd(), added id for gtp command, added tests
- added typedefs for possible future changes, refactored play_at()(added helper functions), fixed some possible overflow
- Prototype for gtp protocol
- finished play_at()
- added tests, reorganized tests, added game constructor and destructor, added kill_group(), remove redundant check in check_bounds()
- added check_bound(), changed tests, added protoype for play_at()