simple-go.c
| 1 | #include "simple-go.h" |
| 2 | |
| 3 | go_board* create_board(size_t size) |
| 4 | { |
| 5 | go_board* board = malloc(sizeof(*board)); |
| 6 | board->field_array = malloc(size*size*sizeof(*board->field_array)); |
| 7 | for(size_t i = 0; i < size; i++) |
| 8 | { |
| 9 | board->field_array[i] = EMPTY; |
| 10 | } |
| 11 | board->size = size; |
| 12 | |
| 13 | return board; |
| 14 | } |
| 15 | |
| 16 | void print_board(go_board* board) |
| 17 | { |
| 18 | for(size_t y = 0; y < board->size; y++) |
| 19 | { |
| 20 | for(size_t x = 0; x < board->size; x++) |
| 21 | { |
| 22 | putchar(get_board_at(board,y,x)); |
| 23 | } |
| 24 | putchar('\n'); |
| 25 | } |
| 26 | } |
| 27 | |
| 28 | char get_board_at(go_board* board, size_t y, size_t x) |
| 29 | { |
| 30 | if(y >= 0 && x >= 0 && y < board->size && x < board->size) |
| 31 | return board->field_array[y*board->size+x]; |
| 32 | else |
| 33 | return INVALID_FIELD; |
| 34 | } |
| 35 | |
| 36 | void set_board_at(go_board* board, size_t y, size_t x, char item) |
| 37 | { |
| 38 | if(y >= 0 && x >= 0 && y < board->size && x < board->size) |
| 39 | board->field_array[y*board->size+x] = item; |
| 40 | } |
| 41 | |
| 42 | void find_group(go_board* board, go_board* overlay, size_t y, size_t x) |
| 43 | { |
| 44 | set_board_at(overlay, y-1, x, GROUP); |
| 45 | char field = get_board_at(board,y,x); |
| 46 | |
| 47 | if(get_board_at(board,y-1,x) == field && get_board_at(overlay,y-1,x) == EMPTY) |
| 48 | find_group(board, overlay, y-1, x); |
| 49 | |
| 50 | if(get_board_at(board,y,x-1) == field && get_board_at(overlay,y,x-1) == EMPTY) |
| 51 | find_group(board, overlay, y, x-1); |
| 52 | |
| 53 | if(get_board_at(board,y+1,x) == field && get_board_at(overlay,y+1,x) == EMPTY) |
| 54 | find_group(board, overlay, y+1, x); |
| 55 | |
| 56 | if(get_board_at(board,y,x+1) == field && get_board_at(overlay,y,x+1) == EMPTY) |
| 57 | find_group(board, overlay, y, x+1); |
| 58 | } |
| 59 | |
| 60 | |
| 61 |