simple-gtp-func.c
| 1 | #include <simple-go/simple-gtp-func.h> |
| 2 | |
| 3 | const char* const known_commands_string = "protocol_version\nname\nversion\nknown_command\nlist_commands\nquit\nboardsize\nclear_board\nkomi\nplay\ngenmove\nshowboard"; |
| 4 | const char* known_commands_array[] = {"protocol_version","name","version","known_command","list_commands","quit","boardsize","clear_board","komi","play","genmove","showboard", NULL}; |
| 5 | |
| 6 | static char* cmd_error(const char* msg, const char* id) |
| 7 | { |
| 8 | char* ret = malloc(strlen("? ") + (msg ? strlen(msg) : 0) + (id ? strlen(id) : 0) + 3); |
| 9 | strcpy(ret, "?"); |
| 10 | |
| 11 | if(id) |
| 12 | strcat(ret, id); |
| 13 | |
| 14 | if(msg) |
| 15 | { |
| 16 | strcat(ret, " "); |
| 17 | strcat(ret, msg); |
| 18 | } |
| 19 | strcat(ret, "\n\n"); |
| 20 | return ret; |
| 21 | } |
| 22 | |
| 23 | static char* cmd_success(const char* msg, const char* id) |
| 24 | { |
| 25 | char* ret = malloc(strlen("= ") + (msg ? strlen(msg) : 0) + (id ? strlen(id) : 0) + 3); |
| 26 | strcpy(ret, "="); |
| 27 | |
| 28 | if(id) |
| 29 | strcat(ret, id); |
| 30 | |
| 31 | if(msg) |
| 32 | { |
| 33 | strcat(ret, " "); |
| 34 | strcat(ret, msg); |
| 35 | } |
| 36 | strcat(ret, "\n\n"); |
| 37 | return ret; |
| 38 | } |
| 39 | |
| 40 | char* unkown_command_func(const Vector* arguments, const char* id, game_state* game) |
| 41 | { |
| 42 | return cmd_error("unknown command", id); |
| 43 | } |
| 44 | |
| 45 | char* protocol_version_func(const Vector* arguments, const char* id, game_state* game) |
| 46 | { |
| 47 | return cmd_success("2", id); |
| 48 | } |
| 49 | |
| 50 | char* name_func(const Vector* arguments, const char* id, game_state* game) |
| 51 | { |
| 52 | return cmd_success("simple-go", id); |
| 53 | } |
| 54 | |
| 55 | char* version_func(const Vector* arguments, const char* id, game_state* game) |
| 56 | { |
| 57 | return cmd_success("0.1", id); |
| 58 | } |
| 59 | |
| 60 | char* known_command_func(const Vector* arguments, const char* id, game_state* game) |
| 61 | { |
| 62 | for(size_t i = 0; known_commands_array[i]; i++) |
| 63 | { |
| 64 | if(arguments->length > 0 && strcmp(vector_at(arguments, 0), known_commands_array[i]) == 0) |
| 65 | { |
| 66 | return cmd_success("false", id); |
| 67 | } |
| 68 | } |
| 69 | return cmd_success("false", id); |
| 70 | } |
| 71 | |
| 72 | char* list_commands_func(const Vector* arguments, const char* id, game_state* game) |
| 73 | { |
| 74 | return cmd_success(known_commands_string, id); |
| 75 | } |
| 76 | |
| 77 | char* boardsize_func(const Vector* arguments, const char* id, game_state* game) |
| 78 | { |
| 79 | unsigned int size; |
| 80 | if(arguments->length == 1 && sscanf(vector_at(arguments,0), "%u", &size) > 0 && 0 < size && size < 26) |
| 81 | { |
| 82 | delete_board(game->board); |
| 83 | game->board = create_board(size); |
| 84 | return cmd_success(NULL, id); |
| 85 | } else { |
| 86 | return cmd_error("unacceptable size", id); |
| 87 | } |
| 88 | } |
| 89 | |
| 90 | char* komi_func(const Vector* arguments, const char* id, game_state* game) |
| 91 | { |
| 92 | float komi; |
| 93 | if(arguments->length == 1 && sscanf(vector_at(arguments,0), "%f", &komi)) |
| 94 | { |
| 95 | game->komi = komi; |
| 96 | return cmd_success(NULL, id); |
| 97 | } else { |
| 98 | return cmd_error("komi not a float", id); |
| 99 | } |
| 100 | } |
| 101 | |
| 102 | char* clear_board_func(const Vector* arguments, const char* id, game_state* game) |
| 103 | { |
| 104 | unsigned int size = game->board->size; |
| 105 | delete_board(game->board); |
| 106 | game->board = create_board(size); |
| 107 | return cmd_success(NULL, id); |
| 108 | } |
| 109 | |
| 110 | char* play_func(const Vector* arguments, const char* id, game_state* game) |
| 111 | { |
| 112 | char* color = malloc(6); |
| 113 | char x; |
| 114 | int y; |
| 115 | if((arguments->length == 2 || arguments->length == 3) && //either its "a 10" or "a10" |
| 116 | (snprintf(color, 6, "%s", (char*)vector_at(arguments,0)) > 0) && //"white" and "black" are only 6 chars |
| 117 | (strcmp(color, "white") == 0 || strcmp(color, "black") == 0 || |
| 118 | strcmp(color, "w") == 0 || strcmp(color, "b") == 0) && // check color |
| 119 | (sscanf(vector_at(arguments,1), "%c", &x) > 0) && // get horizontal coordinate |
| 120 | ((unsigned char)(tolower(x) - 'a') < game->board->size) && // check range |
| 121 | ((sscanf((char*)vector_at(arguments,1)+1, "%d", &y) > 0) || // get vertical coordinate if no space between |
| 122 | ((arguments->length == 3) && (sscanf((char*)vector_at(arguments,2), "%d", &y) > 0))) && // get vertical coordinate if space between |
| 123 | ((unsigned int)y <= game->board->size) && y > 0) // check range |
| 124 | { |
| 125 | |
| 126 | if(play_at(game, game->board->size-(unsigned int)y, (unsigned char)(x-'a'), (strcmp(color, "white") == 0 || strcmp(color, "w") == 0) ? WHITE : BLACK)) |
| 127 | { |
| 128 | free(color); |
| 129 | return cmd_success(NULL, id); |
| 130 | } else { |
| 131 | free(color); |
| 132 | return cmd_error("illegal move", id); |
| 133 | } |
| 134 | } else { |
| 135 | free(color); |
| 136 | return cmd_error("invalid color or coordinate", id); |
| 137 | } |
| 138 | |
| 139 | } |
| 140 | |
| 141 | char* genmove_func(const Vector* arguments, const char* id, game_state* game) |
| 142 | { |
| 143 | char* color = malloc(6); |
| 144 | if(arguments->length == 1 && |
| 145 | (snprintf(color, 6, "%s", (char*)vector_at(arguments,0)) > 0) && |
| 146 | (strcmp(color, "white") == 0 || strcmp(color, "black") == 0 || |
| 147 | strcmp(color, "w") == 0 || strcmp(color, "b") == 0 )) |
| 148 | { |
| 149 | go_coordinate y; |
| 150 | go_coordinate x; |
| 151 | do |
| 152 | { |
| 153 | y = (go_coordinate)rand() % game->board->size; |
| 154 | x = (go_coordinate)rand() % game->board->size; |
| 155 | } while(!play_at(game, y, x, (strcmp(color, "white") == 0 || strcmp(color, "w") == 0) ? WHITE : BLACK)); |
| 156 | free(color); |
| 157 | return cmd_success(NULL, id); |
| 158 | } else { |
| 159 | free(color); |
| 160 | return cmd_error("invalid color or coordinate", id); |
| 161 | } |
| 162 | } |
| 163 | |
| 164 | char* show_board_func(const Vector* arguments, const char* id, game_state* game) |
| 165 | { |
| 166 | char* board = board_to_string(game->board); |
| 167 | char* tmp = cmd_success(board, id); |
| 168 | free(board); |
| 169 | return tmp; |
| 170 | } |
| 171 | |
| 172 | char* final_score_func(const Vector* arguments, const char* id, game_state* game) |
| 173 | { |
| 174 | go_score* score = score_game(game); |
| 175 | char* result = calloc(20,1); |
| 176 | |
| 177 | if(score->white_points > score->black_points) |
| 178 | sprintf(result,"%c%c%.1lf", 'W', '+', score->white_points-score->black_points); |
| 179 | else if(score->black_points > score->white_points) |
| 180 | sprintf(result,"%c%c%.1lf", 'B', '+', score->black_points-score->white_points); |
| 181 | else |
| 182 | sprintf(result,"0"); |
| 183 | |
| 184 | char* tmp = cmd_success(result, id); |
| 185 | |
| 186 | free(result); |
| 187 | delete_score(score); |
| 188 | |
| 189 | return tmp; |
| 190 | } |
| 191 |