simple-gtp-func.h
| 1 | #ifndef SIMPLE_GTP_FUNC_H |
| 2 | #define SIMPLE_GTP_FUNC_H |
| 3 | #include <string.h> |
| 4 | #include <stdlib.h> |
| 5 | #include <stdio.h> |
| 6 | #include <string.h> |
| 7 | #include <ctype.h> |
| 8 | #include <simple-go/simple-go.h> |
| 9 | #include <cutils/cutils.h> |
| 10 | |
| 11 | char* unkown_command_func(const Vector* arguments, const char* id, game_state* game); |
| 12 | char* protocol_version_func(const Vector* arguments, const char* id, game_state* game); |
| 13 | char* name_func(const Vector* arguments, const char* id, game_state* game); |
| 14 | char* version_func(const Vector* arguments, const char* id, game_state* game); |
| 15 | char* known_command_func(const Vector* arguments, const char* id, game_state* game); |
| 16 | char* list_commands_func(const Vector* arguments, const char* id, game_state* game); |
| 17 | char* boardsize_func(const Vector* arguments, const char* id, game_state* game); |
| 18 | char* komi_func(const Vector* arguments, const char* id, game_state* game); |
| 19 | char* clear_board_func(const Vector* arguments, const char* id, game_state* game); |
| 20 | char* play_func(const Vector* arguments, const char* id, game_state* game); |
| 21 | char* genmove_func(const Vector* arguments, const char* id, game_state* game); |
| 22 | char* show_board_func(const Vector* arguments, const char* id, game_state* game); |
| 23 | char* final_score_func(const Vector* arguments, const char* id, game_state* game); |
| 24 | |
| 25 | |
| 26 | |
| 27 | #endif //SIMPLE_GTP_FUNC_H |
| 28 |